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Nutrition Education and Dietary Behavior Change Games: A Scoping Review.

Games for health journal
Q1
Jun 2019
Citations: 59
Influential: 4
Systematic Reviews / Meta-Analyses
91

What this study found

Most studies reported positive outcomes from game interventions, but the overall research quality was poor, hindering robust conclusions on efficacy. A call for improved research methodologies and standardization in game design is necessary to better assess their effectiveness.

Study & population
The review included 22 publications about games aimed at improving nutritional knowledge and behavior, focusing on diverse design objectives and populations, evaluated through systematic searches of relevant databases.
Intervention
A scoping review examined nutrition education and dietary behavior change games targeting various populations, assessing game mechanics, behavioral theories, and outcomes.
Key limitation
Limited studies evaluated objective measures, and many interventions lacked rigor in design and implementation, suggesting existing research may underestimate the potential of gaming for dietary change.
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Original abstract

Games provide an attractive venue for engaging participants and increasing nutrition-related knowledge and dietary behavior change, but no review has appeared devoted to this literature. A scoping review of nutrition education and dietary behavior change videogames or interactive games was conducted. A systematic search was made of PubMed, Agricola, and Google Scholar. Information was abstracted from 22 publications. To be included, the publication had to include a videogame or interactive experience involving games (a videogame alone, minigames inserted into a larger multimedia experience, or game as part of a human-delivered intervention); game's design objective was to influence dietary behavior, a psychosocial determinant of a dietary behavior, or nutrition knowledge (hereinafter referred to as diet-related); must have been reported in English and must have appeared in a professional publication, including some report of outcomes or results (thereby passing some peer review). This review was restricted to the diet-related information in the selected games. Diversity in targeted dietary knowledge and intake behaviors, targeted populations/audiences, game mechanics, behavioral theories, research designs, and findings was revealed. The diversity and quality of the research in general was poor, precluding a meta-analysis or systematic review. All but one of the studies reported some positive outcome from playing the game(s). One reported that a web-based education program resulted in more change than the game-based intervention. Studies of games may have been missed; a number of dietary/nutrition games are known for which no evaluation is known; and the data presented on the games and research were limited and inconsistent. Conclusions and Implications: A firmer research base is needed to establish the efficacy and effectiveness of nutrition education and dietary behavior change games.